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How to create Attack Skill

3.7

by majiayu000

145Favorites
66Upvotes
0Downvotes

!INCLUDE "./game-data/_skill-create-scriptable-object.md"

game-dev

3.7

Rating

0

Installs

Tools & Utilities

Category

Quick Review

This skill provides a step-by-step guide for creating an Attack Skill in a game development context, with reasonable task knowledge including configuration parameters and their meanings. However, the description (which is an include reference) may not fully convey the skill's specific attack-related capabilities to a CLI agent. The structure uses includes appropriately to avoid clutter, but the skill itself is fairly straightforward documentation of a game editor workflow. Novelty is low as this is primarily procedural documentation that could be handled by a CLI agent with sufficient context, though the domain-specific knowledge provides some value.

LLM Signals

Description coverage3
Task knowledge6
Structure5
Novelty2

GitHub Signals

49
7
1
1
Last commit 0 days ago

Publisher

majiayu000

majiayu000

Skill Author

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Publisher

majiayu000 avatar
majiayu000

Skill Author

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